As Larian gears up for its subsequent huge launch, it is confronted with one slight drawback: it retains arising with concepts it already did in Baldur’s Gate 3

Baldur’s Gate 3 developer Larian Studios is difficult at work on its subsequent title, however the hit RPG is getting in the best way of contemporary concepts.

Should you can imagine it, it is already been a yr since Baldur’s Gate 3 got here out of early entry. I do know, I do know, the passage of time is a every day existential disaster, however let’s put that to the facet for the minute. Larian remains to be performing some work on the beloved RPG, with sign-ups for its upcoming seventh patch closed beta having gone dwell final month. That patch is due out in September, however after all, the studio can be engaged on a few new “very bold RPGs” with a Larian lead summit happening early final month too. Besides, because it seems, arising with new concepts is difficult, particularly whenever you put so many good ones in your earlier sport.

To commemorate the sport’s first anniversary, PC Gamer interviewed writing director Adam Smith in regards to the sport, and the way arising with concepts for the studios’ subsequent sport is proving to be troublesome. “One of many largest issues we have now now could be that every time we’re speaking about issues, we are saying we did that in BG3,” Smith stated. “And it seems, we did lots of issues in BG3 once we assume again to it.” This is not really a brand new drawback for Larian, as apparently it additionally confronted an analogous challenge with Baldur’s Gate 3 and searching again to the Divinity: Unique Sin video games.

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