Dragon’s Dogma 2 director desires you to suppose its world is so thrilling you will not care you’ll be able to’t journey a horse

Dragon’s Dogma 2 would not make it straightforward to get round its world, however the recreation’s director hopes that the world is engaging sufficient in order that it would not matter.

Quick journey? Who wants it! Okay, lots of people most likely, as open world video games can usually be huge and a little bit of a ache within the derriere to get round, however it does not imply it is not attention-grabbing when video games attempt to power you to discover nonetheless. Dragon’s Dogma is one such recreation, as whereas it does have quick journey, it will not be straightforward to begin. Recreation director Hideaki Itsuno is aware of that gamers need to have the ability to get round simply, however he did lately share some ideas with Automaton as to why that may be. “In open-world video games, gamers usually desire a long-distance technique of transportation comparable to horses,” Itsuno mentioned.

“Nonetheless, I feel the explanation why customers need horses shouldn’t be a lot as a result of they need to expertise horse driving, however as a result of they really feel bored on the street in the event that they’re not driving. Due to this fact, our objective was to arrange a path so pleasurable that gamers wouldn’t really feel the necessity for a horse. We now have in-built a number of “enjoyable” into the map in order that gamers won’t get bored alongside the best way, and our growth coverage was to make it in order that it could really be a disgrace to journey a horse (laughs).”

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